Forum rules: 
Creating a new character?
All magical characters who are employed must choose a business from the directory.

Each business may have no more than three characters per era with same position within the same department,
excluding businesses that rely entirely on that one position (e.g. cleaners at a cleaning service.)

Click here to view the list of all businesses by era and category.

Amoud’s Artefact Warehouse
Africa ★ E|M|G|R|L ★ Vault Original

Welcome to Amoud’s Artefact Warehouse! Looking for a very rare book on deadly plants? Or would you like to own a very genuine gold scarab that once belonged to a pharaoh? Well look no further than Amoud's, where the prices are so exorbitant, it should be illegal (much like some of our product line!) Amoud’s has been around for centuries as Egypt’s number one artefact marketplace with everything from exquisite sneakoscopes to ornately-decorated Floo pots. Stop by to browse through our hundreds of shelves and displays and find that perfect gift for your special someone (or that special someone you can't stand) or treat yourself to a treasure of the ancient world. If you can't find it in our warehouse, we'll find it for you!*

*Acquisitions surcharge may apply.


Tucked into the bustling bazaar of Cairo's magical district, a place that more than a few muggle tourists have accidentally wandered into on occasion, lies Amoud's Artefact Warehouse, which prides itself on being one of the premier locations for souvenirs... and more exotic items and gifts. It's long been believed that their sprawling shelves contain more than a few less than legal antiques and magical objects, but thanks to their generous contributions to the corrupt Egyptian Ministry and the fact that it would literally take six hundred and eighty-seven days to inspect each and every item (something else they pride themselves on) the Ministry tends to turn a blind eye... that is, until something bad happens and people are quick to say "I got it at Amoud's!" (At least bad press is still press, after all.)

In addition to the usual salespeople, Amoud's also employs a number of historians and appraisers to assess the value of items brought in both by their acquisitions specialists and customers looking to pawn off their own belongings to make a quick buck. They also occasionally partner with TerrorTours to offer specialized acquisition trips for curious customers looking for a more unique vacation... though they will charge a tax on anything you find, if you choose to keep it, and will offer a very small stipend for anything you choose to give back.

Since it would literally take years to peruse all that Amoud's has to offer, customers are offered a map upon entering the large warehouse that is part boutique, part marketplace, and part endless disorganized shelving. Expensive and curious items are kept in the very front of the building (which seems to go on for ages and is far larger than it appears from the outside) under glass cases, along with a few shelves of knick knacks and souvenirs for tourists, which include an impressive inventory of replicas of various historical artefacts such as the bust of Nefertiti.

Through the back of the front shop lies a set of double doors for those looking for something more special or with a little more time to browse, the main warehouse with it's many stalls and shelves contains quite the array of genuine and replica items from all over the world, though there is a clear focus on objects from Egypt and many other African cultures. There is also a diverse library of scrolls and tomes, many of which the Amoud's staff will claim came from the Library of Alexandria, since it is well known among wizards that at least one of the fires in Alexandria was a diversionary tactic started by a wizard looking to reclaim part of his personal collection.

If one is looking for something even more unique, the back warehouse lies through the last set of double doors and is so disorganized and so packed full of objects that even a well placed summoning spell by someone who is a hundred percent certain that their item is there can take hours to yield a result. Very occasionally the Amoud's staff will use this area to stash illegally acquired items that they do not want sold immediately, but it is very largely a collection of things that simply have not sold in the regular market or at one of their traveling stalls. Many items from the back warehouse are sold by the pound and weighed on a great scale in the front shop to determine the cost.

Each section of the sprawling warehouse is staffed by its own attendants, though all customers must pay at the front counter and are occasionally subject to a search to make sure they have not pocketed anything.

Work For Us!

Job Ideas: Traveling Merchant, Salesperson, Historian, Appraiser, Shift Manager, Acquisitions Specialist

Amoud’s Artefact Warehouse is an original business created by the Vault713 staff. Anyone is welcome to play characters working and attending this location, and are welcome to help expand this business' features. To suggest ideas or ask questions about this business, please PM one of the Admins.