Roleplaying Seasons Overview
Here at Vault 713 we use a unique feature called seasons to coordinate when events happen around the board, both in game and out of character. This page will outline in detail how seasons work for those who want a little extra information, so we suggest giving it a quick read. If you have any further questions about roleplaying seasons, you can always ask them in the Help Desk at any time.
What are roleplaying seasons?
Roleplaying seasons are set periods of the year where roleplaying takes place. We allow roleplaying year round (except during times of downtime!) and follow a “real time” schedule, so one day in real life is one day in game. This means that things are constantly happening all year round, and we needed a way to divide things up a little bit.
At the end of each season, all currently active roleplaying stories are archived and the era roleplaying forums wiped clean. This not only gives players a chance to start fresh, but also allows us to keep plots moving at a reasonable pace. While we don’t mind taking our time with posting, it’s not much fun when things drag out beyond a reasonable length of time and prevent important plot points from occurring. The seasons are also set to follow along with school terms and holidays, making it easier for us to keep things going according to plan as schools open and close at different times of the year, and allows us to stick to canon storylines more closely.
When do roleplaying seasons run?
Our seasons are outlined below. Archivals happen on December 28, April 28, and August 28, unless otherwise noted.
Fall/Winter — September, October, November, December
Spring — January, February, March, April
Summer — May, June, July, August
What happens during roleplaying seasons?
Throughout the season, we introduce parts of overarching plots that will tie up nicely by the end of the season, to make it easy to follow along with. This will be especially useful for our Golden Era forum, which follows along with the Harry Potter series and relies heavily on specifically timed events!
Our use of seasons also gives players ample time to complete their roleplaying stories for maximum rewards — threads started at the beginning of the season will have nearly four full months to be completed, though those started at the end of the season will naturally have less time. For a character to remain active, they also need only post just once per season, unless they are considered to be a Main Canon Character, allowing for plenty of time for spending time offline, posting on different characters, and living your life. This is a game, so we want you to have fun!
What happens when threads are completed or archived?
While a season is running, completed stories can be archived for rewards by using the “Report” feature on any thread. Stories that are at least 10 Posts will also be awarded one (1) Completed Story and two (2) Quills on the account that completed the story. Stories that are not completed at the end of a season will be locked away unfinished, but still accessible for reading any time you’d like.
The Vault staff suggests using the last few weeks of a season to finish your existing stories rather than starting new ones—you can use this time as a great opportunity to start fresh and kick off new plots as soon as the new season begins!
Finishing Threads from Previous SeasonsIt happens—you didn’t have a chance to finish that super important story from last seasonn, or the season before that. We get it! That’s why at any time you can report a thread and choose the Accio Unfinished Story! option to have the thread moved back to the fixed timeline forums. All players can have one unfinished story pulled out to be finished at a time. Once you finish it, you can summon out another.
Players who have donated during the current season and are Club 713 Members can instead have a maximum of three unfinished stories pulled out to be finished at a time. You do not have to finish all three before pulling out a new one, but you must finish at least one so that you have no more than three out at a time.
Why the limits? – We have found that our season system really helps to keep the flow of the story going and moving forward. By limiting how many unfinished threads are out at a time we can maintain the usefulness of the system while still giving players a chance to finish threads they may have missed out on.
What if someone else requested a thread I’m in? Can I still request one? – Sure! Each player may request any one thread to be pulled out at a time, and we will track threads by who made the request, not by who is in the thread.
What if I pull out a thread and then decide I’d rather finish another one first? – No problem. Choose the “Move Thread” report reason and let us know you’d like it to go back in the Unfinished Stories archive.